Sonic Boom: Shattered Crystal

Sonic Boom: Shattered Crystal
North American box art
Developer(s)Sanzaru Games
Publisher(s)Sega
Director(s)Bill Spence
Tin Guerrero
Producer(s)Jenny Huang
Designer(s)Mat Kraemer
John Hsia
Programmer(s)Jon Gilardi
Paul Murray
Artist(s)Jeremy French
JF Lepine
Writer(s)Ken Pontac
Warren Graff
Tin Guerrero
Composer(s)Richard Jacques
SeriesSonic the Hedgehog
Platform(s)Nintendo 3DS
Release
  • NA: November 11, 2014[2]
  • EU: November 21, 2014[1]
  • AU: November 29, 2014
  • JP: December 18, 2014
Genre(s)Action-adventure, platform
Mode(s)Single-player

Sonic Boom: Shattered Crystal[a] is a 2014 action-adventure game developed by Sanzaru Games and published by Sega for the Nintendo 3DS. Along with its Wii U sibling Sonic Boom: Rise of Lyric, Shattered Crystal is a spin-off of Sega's Sonic the Hedgehog franchise and is a part of the Sonic Boom sub-franchise, which consists also of an animated television series, whose games serve as its prequels. The two games together formed the third and final part in Sega's exclusivity agreement with Nintendo, following Sonic Lost World and Mario & Sonic at the Sochi 2014 Olympic Winter Games in 2013.

  1. ^ "Sonic Boom release date confirmed for UK". Videogamer. 14 August 2014. Archived from the original on 4 March 2016. Retrieved 28 September 2016.
  2. ^ "Sonic Boom: Rise of Lyric Release Date Moved Up". IGN. 18 September 2014. Archived from the original on 17 April 2016. Retrieved 26 September 2014.
  3. ^ "ソニックトゥーン アイランドアドベンチャー[3DS]" [Sonic Toon: Island Adventure [3DS]]. 4Gamer.net (in Japanese). Archived from the original on October 19, 2021. Retrieved November 11, 2022.


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