Sonic Jam

Sonic Jam
European cover art
Developer(s)Sonic Team
Publisher(s)Sega
Director(s)Takashi Iizuka
Producer(s)Yuji Naka
Designer(s)Daisuke Mori
Programmer(s)Takahiro Hamano
Artist(s)Kazuyuki Hoshino
Yuji Uekawa
Composer(s)Masaru Setsumaru
Kenichi Tokoi
SeriesSonic the Hedgehog
Platform(s)Sega Saturn
Game.com
ReleaseSega Saturn
Game.com
  • NA: 10 July 1998
Genre(s)Platform
Mode(s)Single-player, multiplayer

Sonic Jam[a] is a video game compilation developed by Sonic Team and published by Sega for the Sega Saturn. It was released in Japan in June 1997 and in North America and Europe the following August. It contains the four main Sonic the Hedgehog games released on the Sega Genesis: Sonic the Hedgehog (1991), Sonic the Hedgehog 2 (1992), Sonic the Hedgehog 3 (1994) and Sonic & Knuckles (1994). It also features a 3D environment, "Sonic World", which doubles as an interactive museum of Sonic the Hedgehog content.

Development began after the Japanese release of Nights into Dreams in July 1996. Sonic Jam was announced at the Spring 1997 Tokyo Game Show as part of a project to increase market awareness of Sega and the Sonic brand. It received mostly positive reviews, and was praised for its value, though some criticized the exclusion of Sonic CD and Sonic Spinball. "Sonic World" was praised for its range of content, though its graphics gathered mixed responses. A version for the handheld Game.com console was released in 1998.

  1. ^ "SONIC JAM: SOMETHING OLD, NEW AND VERY BLUE". Sega Central. Sega of America. August 20, 1997. Archived from the original on February 2, 1998. Retrieved December 14, 2020.
  2. ^ SONIC JAM ソニック・ジャム (in Japanese). Sega. Archived from the original on 26 February 2000. Retrieved 30 May 2015.
  3. ^ "Sonic Jam Details Confirmed!". Sega Saturn Magazine. No. 21. Emap International Limited. July 1997. p. 6.


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