Sonic Jump

Sonic Jump
iOS/Android logo
Developer(s)Sonic Team (original)
AirPlay (original)
Hardlight (remake)
Publisher(s)Sega
SeriesSonic the Hedgehog
Platform(s)J2ME, iOS, Android
ReleaseOriginal
Remake
  • USA: December 21, 2012 (Android)[6]
Genre(s)Platform
Mode(s)Single-player

Sonic Jump[a] is a 2005 vertical platform game developed by AirPlay and Sonic Team, and published by Sega for the digital distribution service Sonic Cafe, initially only available in Japan for mobile phones before being ported to iOS and Android and released in other regions in 2007. Unlike other games in the series, Sonic Jump doesn't involve running from left to right, but instead, Sonic automatically jumps up the screen, with the player needing to tilt the phone to move him from left to right. The original game's graphical style is based on the Sonic Advance series, which had ended shortly before Jump's release.

Sonic Jump received mixed reviews from critics, who praised the overall presentation but felt the gameplay was dull. In 2012, the game was remade by Hardlight and also released for iOS and Android devices (later retitled Sonic Jump Pro), featuring updated graphics and new gameplay features,[7][8] the remake received generally positive reviews for its extended length, being frequently compared favorably with Doodle Jump (2009). It was also a success, with the remake being downloaded nearly 9 million times by March 2013. Sega would later publish two sequels, both unrelated to each other, Sonic Jump 2 (2008) and Sonic Jump Fever (2014).

  1. ^ Official Japanese Sonic Cafe page Archived May 7, 2012, at the Wayback Machine (Japanese; down) from 28 March 2005.
  2. ^ Sega Networks: "かんたん操作の爽快ジャンプ・アクション 『ソニックジャンプ』 iOSにて配信開始" Archived 2020-02-21 at the Wayback Machine (October 18, 2012)
  3. ^ Official Sega Twitter (16 October 2012) Archived 18 August 2018 at the Wayback Machine: "Sonic Jump will be available globally on iPad, iPhone and iPod touch on 18th October for $1.99, AUD$1.99, £1.49, €1.59"
  4. ^ "slide to Play: Sonic Jump Review (October 19, 2012)". Archived from the original on December 2, 2014. Retrieved September 19, 2013.
  5. ^ "IGN: App Store Update: October 18". 18 October 2012. Archived from the original on 2020-02-21. Retrieved 2013-09-19.
  6. ^ "Andoird Community: Sega launches Sonic Jump on Google Play Store (December 21, 2012)". 21 December 2012. Archived from the original on December 30, 2012. Retrieved September 19, 2013.
  7. ^ Kubba, Sinan (July 11, 2013). "Sonic's still a big winner on mobile". Joystiq. Archived from the original on July 16, 2013. Retrieved July 16, 2013.
  8. ^ "Sonic Jump™ on the App Store". App Store. Archived from the original on July 23, 2018. Retrieved July 22, 2018.


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