Soul Edge

Soul Edge
Japanese arcade flyer for Soul Edge
Developer(s)Namco (Project Soul)[8]
Publisher(s)Namco[b]
Director(s)Teruaki Konishi
Producer(s)Masuya Oishi
Designer(s)Hiroaki Yotoriyama
Koh Onda
Takayasu Yanagihara
Programmer(s)Shinobu Nimura
Artist(s)Hiroshi Kuwabara
Tarō Okamoto
Kouji Mitsunaga
Composer(s)See discography
SeriesSoulcalibur
Platform(s)Arcade
PlayStation
ReleaseArcade
February 20, 1996[1][a]
June 8, 1996 (Ver. II)[3][4]
PlayStation[5]
  • JP: December 20, 1996
Genre(s)Fighting game
Mode(s)Up to 2 players simultaneously
Arcade systemSystem 11[9]

Soul Edge[c] is a 1996 fighting game developed and published by Namco, and the first installment in the Soulcalibur series. Introduced at the JAMMA trade show in November 1995,[10] the full arcade game was released in February 1996 on System 11 hardware,[1] the same board used by Tekken and Tekken 2. Later in December an upgraded and expanded version of the game was ported to the PlayStation; this version was renamed to Soul Blade outside Japan and released in 1997.

Soul Edge is a 3D fighting game and was the second such game to be based on weapons, following Battle Arena Toshinden[11] (itself preceded by the 2D Samurai Showdown series). The plot centers upon the eponymous sword, rumored to offer unlimited power to anyone who can find and wield it, leading to nine warriors attempting to pursue the tenth who is rumored to have the sword. The game was a commercial and critical success, with praise given to graphics, gameplay and characters. It was followed up with Soulcalibur in July 1998.

  1. ^ a b Bandai Namco. "「ソウルキャリバーⅢ」参考資料" (PDF).
  2. ^ "Protos: Soul Edge". Electronic Gaming Monthly. No. 76. Ziff Davis. November 1995. p. 217.
  3. ^ "News". 1997-06-05. Archived from the original on 1997-06-05. Retrieved 2023-04-09.
  4. ^ "Soul Edge 2 Hits Arcades". 1997-06-06. Archived from the original on 1997-06-06. Retrieved 2023-04-09.
  5. ^ "Soul Blade Related Games". GameSpot.com. Retrieved 2012-02-11.
  6. ^ https://psxdatacenter.com/games/U/S/SLUS-00240.html
  7. ^ https://psxdatacenter.com/games/P/S/SCES-00577.html
  8. ^ "IGN: Project Soul". Games.ign.com. Archived from the original on August 21, 2007. Retrieved 2012-02-11.
  9. ^ "Soul Edge". Next Generation (12). Imagine Media: 123. December 1995.
  10. ^ "1995 JAMMA Show Report". Maximum: The Video Game Magazine. No. 2. EMAP. November 1995. p. 114. Retrieved January 2, 2021.
  11. ^ "SOUL BLADE - (NTSC-U)". psxdatacenter.com. Retrieved 2024-08-29.


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