Soul Sacrifice | |
---|---|
Developer(s) | Marvelous AQL Japan Studio |
Publisher(s) | Sony Computer Entertainment |
Director(s) | Teruhiro Shimokawa |
Producer(s) | Kentarou Motomura Teruyuki Toriyama |
Designer(s) | Keiji Inafune |
Composer(s) | Yasunori Mitsuda Wataru Hokoyama |
Platform(s) | PlayStation Vita |
Release | Soul SacrificeSoul Sacrifice Delta |
Genre(s) | Action role-playing |
Mode(s) | Single-player, multiplayer |
Soul Sacrifice[a] is an action role-playing video game developed by Marvelous AQL and Japan Studio and published by Sony Computer Entertainment for the PlayStation Vita. It was released worldwide in 2013.[1][2]
The core mechanic of the game is the ability to sacrifice parts of the character's body or items to create devastating attacks. These sacrifices will be permanently marked on the player character's body, meaning that they are not an infinite resource that can be tapped into.[3] The concept was created by Keiji Inafune. An expanded version of the game, Soul Sacrifice Delta, was released in 2014.
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