Soul Sacrifice (video game)

Soul Sacrifice
North American cover art
Developer(s)Marvelous AQL
Japan Studio
Publisher(s)Sony Computer Entertainment
Director(s)Teruhiro Shimokawa
Producer(s)Kentarou Motomura
Teruyuki Toriyama
Designer(s)Keiji Inafune
Composer(s)Yasunori Mitsuda
Wataru Hokoyama
Platform(s)PlayStation Vita
ReleaseSoul Sacrifice
  • JP: March 7, 2013
  • NA: April 30, 2013
  • AU: May 2, 2013
  • EU: May 3, 2013
Soul Sacrifice Delta
  • JP: March 6, 2014
  • NA: May 13, 2014
  • PAL: May 14, 2014
Genre(s)Action role-playing
Mode(s)Single-player, multiplayer

Soul Sacrifice[a] is an action role-playing video game developed by Marvelous AQL and Japan Studio and published by Sony Computer Entertainment for the PlayStation Vita. It was released worldwide in 2013.[1][2]

The core mechanic of the game is the ability to sacrifice parts of the character's body or items to create devastating attacks. These sacrifices will be permanently marked on the player character's body, meaning that they are not an infinite resource that can be tapped into.[3] The concept was created by Keiji Inafune. An expanded version of the game, Soul Sacrifice Delta, was released in 2014.


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  1. ^ Yuasa, Kumi (June 1, 2012). "Soul Sacrifice for PS Vita: Inafune's Next Game is Coming to North America". PlayStation Blog. Sony Computer Entertainment. Archived from the original on February 16, 2014. Retrieved January 27, 2014.
  2. ^ Banal, Olivier (June 1, 2012). "Soul Sacrifice For PS Vita Is Coming To Europe". PlayStation Blog Europe. Sony Computer Entertainment Europe. Archived from the original on May 31, 2013. Retrieved January 27, 2014.
  3. ^ Gantayat, Anoop (May 11, 2012). "Soul Sacrifice: Gameplay Details, Videos, and Commentary From Keiji Inafune". Andriasang. Archived from the original on August 9, 2013. Retrieved January 27, 2014.