Soulcalibur III

Soulcalibur III
Cover of Soulcalibur III.
NTSC box art for the game, depicting characters Mitsurugi and Ivy in the background, Zasalamel in the front, and Nightmare in the logo
Developer(s)Project Soul
Publisher(s)
Director(s)Jin Okubo
Shinobu Nimura
Taisuke Aihara
Producer(s)Hiroaki Yotoriyama
Akiko Tange
Mitsuo Kashiwagi
Designer(s)Tetsuya Akatsuka
Makoto Kiyokawa
Ryouji Ichikari
Programmer(s)Yoshihito Iwanaga
Takashi Koshigoe
Tadashi Obama
Artist(s)Masashi Kubo
Takuji Kawano
Hideaki Ito
Writer(s)Yoshihiro Nakagawa
Composer(s)Junichi Nakatsuru
Keiki Kobayashi
Ryuichi Takada
SeriesSoulcalibur
Platform(s)PlayStation 2, Arcade
ReleasePlayStation 2
  • NA: October 25, 2005
  • EU: November 18, 2005
  • JP: November 23, 2005
Arcade
2006
Genre(s)Fighting game
Mode(s)Up to 2 players simultaneously, for up to 8 players total in a League mode
Arcade systemNamco System 246

Soulcalibur III (ソウルキャリバーIII, Sōrukyaribā Surī) is a 2005 fighting video game produced by Namco as a sequel to Soulcalibur II (2002) and the fourth installment in the Soulcalibur series. It was originally released for the PlayStation 2 and was followed by an improved arcade version, subtitled Arcade Edition, in 2006. It was the last Soulcalibur game to receive an arcade version and was also the last to be released by Namco as an independent company. Soulcalibur III received a mainly positive reception, and it was followed by a sequel under Namco Bandai Games, Soulcalibur IV (2008).

  1. ^ "Soulcalibur™III". 19 May 2005. Archived from the original on 2020-08-07. Retrieved 2020-05-19.