Space Hulk: Deathwing | |
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Developer(s) | Streum On Studio |
Publisher(s) | Focus Home Interactive |
Director(s) | Pierrick Le Nestour Jonathan Cacherat |
Designer(s) | Jonathan Cacherat Dimitri Dru |
Programmer(s) | Jonathan Cacherat |
Artist(s) | Aurélien Hubert Benoit Gomet |
Writer(s) | Jonathan Cacherat |
Composer(s) | Doyle W. Donehoo Jonathan Cacherat |
Series | Warhammer 40,000 |
Engine | Unreal Engine 4[1] |
Platform(s) | Windows, PlayStation 4 |
Release | Windows December 14, 2016 PlayStation 4 March 28, 2018 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Space Hulk: Deathwing is a first-person shooter developed by Streum On Studio with assistance from Cyanide and published by Focus Home Interactive. The game is set in the Warhammer 40,000 universe and based upon the turn-based strategy tabletop miniatures board game Space Hulk. It expands the gameplay environment, beyond the narrow maze-like corridors of the original board game and earlier video games, to include massive space ship interiors such as a cathedral. The story is co-written by Gav Thorpe, a longtime Games Workshop author and games designer.[2] The game was released on December 14, 2016, while the console version was released on March 28, 2018.