Splatterhouse | |
---|---|
Developer(s) | Namco |
Publisher(s) | |
Director(s) | Shigeru Yokoyama |
Producer(s) |
|
Programmer(s) | PSQGL |
Artist(s) | M. Ishida T. Oda |
Composer(s) |
|
Platform(s) | Arcade, TurboGrafx-16, FM Towns Marty, Windows, Windows Mobile, mobile phone, iOS, BlackBerry |
Release | |
Genre(s) | Beat 'em up |
Mode(s) | Single-player, multiplayer |
Splatterhouse[a] is a beat 'em up arcade game developed and published by Namco in 1988. It was the first in a series of games released in home console and personal computer formats. This game would later spawn the parody Splatterhouse: Wanpaku Graffiti, the sequels Splatterhouse 2, Splatterhouse 3, and the 2010 remake Splatterhouse, with the classic games being added to Namco Museum since 2017.
Marketing for the game heavily emphasized its violent nature; for example, the TurboGrafx-16 port of Splatterhouse had a faux parental advisory warning printed on the front of the box that read, "The horrifying theme of this game may be inappropriate for young children... and cowards."
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