Star Fire | |
---|---|
Developer(s) | Exidy |
Publisher(s) | |
Designer(s) | Ted Michon |
Programmer(s) | David Rolfe |
Artist(s) | Susan Ogg[2] |
Platform(s) | Arcade, Atari 8-bit, Commodore 64 |
Release | |
Genre(s) | Space combat |
Mode(s) | Single-player |
Star Fire is a first-person arcade coin-operated space combat video game created by Technical Magic for Midway-Bally and licensed for manufacture to Exidy in December 1978.[3] It was distributed in Japan by Taito and Esco Trading in 1979. Designed by Ted Michon[4] and David Rolfe and inspired by the film Star Wars, the game is not based on a licensed property.
Star Fire was a major success for Exidy, and became the first arcade video game to use an enclosed sit-down cockpit cabinet,[5][6] the first to allow a highest scoring player to enter their initials in a high score table, and one of the first to be built on a reprogrammable microprocessor based game system with full screen color graphics. It was followed by an updated version, Star Fire II, with fixes. It was then ported by Epyx to Commodore 64 and Atari 8-bit computers in a bundle with Fire One, another Exidy game.
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