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Star Trek: Starfleet Academy | |
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Developer(s) | Interplay Productions |
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Director(s) |
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Producer(s) | Jacob R. Buchert III |
Designer(s) | Floyd Grubb |
Programmer(s) | John Price |
Artist(s) |
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Writer(s) |
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Composer(s) |
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Platform(s) | Microsoft Windows, Mac OS |
Release | |
Genre(s) | Space flight simulator |
Mode(s) | Single-player, multiplayer |
Star Trek: Starfleet Academy is a Star Trek PC simulation game developed and published by Interplay in 1997. The game simulates the life of a typical Starfleet cadet, with the player learning the basics of flying a starship and engaging in roleplaying with a crew of cadets, with the eventual goal of becoming captain of their own ship. The game included full motion video featuring William Shatner, Walter Koenig, and George Takei reprising their roles from the original television series and movies, and a multiplayer simulation mode allowing for up to 32 players.
A tie-in novelization by Diane Carey was released by Pocket Books in June 1997. The game received an expansion pack in 1998 titled Chekov's Lost Missions and a sequel was released in 2000 called Star Trek: Klingon Academy. Abridged versions of the base game were also released with the subtitles Cadet Briefing and Strategic Command.