Star Wars: The Force Unleashed II | |
---|---|
Developer(s) | LucasArts[a] |
Publisher(s) | LucasArts |
Director(s) | Julio Torres |
Producer(s) | Matthew Fillbrandt |
Designer(s) | Steve Chen |
Programmer(s) | Steve Dykes |
Artist(s) | Matt Omernick |
Writer(s) | Haden Blackman |
Composer(s) | Mark Griskey |
Platform(s) | |
Release | |
Genre(s) | Action-adventure, hack and slash |
Mode(s) | Single-player, multiplayer[b] |
Star Wars: The Force Unleashed II is an action-adventure video game developed and published by LucasArts. It is the second installment of The Force Unleashed multimedia project, and the sequel to Star Wars: The Force Unleashed (2008). The game was released in the United States on October 26, 2010, in Australia on October 27, and throughout Europe on October 29 for the PlayStation 3, Xbox 360, and Wii consoles, as well as Windows and the Nintendo DS and iOS portable devices.
The game takes place approximately six months after the events of the first game,[2] and a year before the film A New Hope.[3][4] The Force Unleashed II is described as the "dark entry" in the series,[4] and a more personal story for the game's protagonist than the first game.[2] Players control a clone of Starkiller, the first game's protagonist and Darth Vader's secret apprentice who sacrificed himself after helping to form the Rebel Alliance. Vader's attempts to breed a perfect apprentice from the original Starkiller's DNA leads to the creation of the clone who, possessing his predecessor's memories and realizing he will similarly be betrayed, escapes Vader. While on a quest across the galaxy to understand his identity and escape from Vader's influence, Starkiller becomes caught in the war between the Alliance and the Galactic Empire.
Production for The Force Unleashed II transpired over an approximate period of nine months; while it possesses some similarities to the previous game, producers modified several aspects such as the sound effects and gameplay. Sam Witwer again provides the voice and likeness for Starkiller, and several cast members return to voice and provide likeness to their respective roles.
The Force Unleashed II received mixed reviews from critics who praised the graphics and sound design, but criticized the repetitive gameplay, short length, and underwhelming story. During the first few weeks after its release it placed fifth or higher in sales for several regions. A sequel, entitled Star Wars: The Force Unleashed III, was planned, but it was ultimately scrapped following Disney's acquisition of Lucasfilm in 2012 and LucasArts's closure in 2013. In 2014, The Force Unleashed project became part of the non-canonical Star Wars Legends continuity and never received a proper conclusion.
nowgamerblackman1
was invoked but never defined (see the help page).pressrelease
was invoked but never defined (see the help page).gameme
was invoked but never defined (see the help page).
Cite error: There are <ref group=lower-alpha>
tags or {{efn}}
templates on this page, but the references will not show without a {{reflist|group=lower-alpha}}
template or {{notelist}}
template (see the help page).