Steep | |
---|---|
Developer(s) | Ubisoft Annecy[a] |
Publisher(s) | Ubisoft |
Director(s) |
|
Producer(s) | Sébastien Arnoult |
Designer(s) | Arnaud Mametz |
Programmer(s) | Grégory Garcia |
Writer(s) | Barry Keating |
Composer(s) | Zikali |
Engine | AnvilNext 2.0 |
Platform(s) | |
Release | 2 December 2016 |
Genre(s) | Sports |
Mode(s) | Single-player, multiplayer |
Steep is a sports video game developed by Ubisoft Annecy and published by Ubisoft. It was released worldwide on 2 December 2016 for PlayStation 4, Windows, and Xbox One.
Developed by Ubisoft Annecy beginning in 2013, it was their first original game. It is set in the Alps, where players can participate in several winter and action sports disciplines, skiing, snowboarding, paragliding and wingsuit flying. With later downloadable content, mountains in Alaska, Japan and Korea were also included in the game and rocket-powered wingsuit flying, sledding, BASE jumping, and speed riding were incorporated as additional sports. Furthermore, two of the game's expansions allowed the player to take part in the Winter X Games and the 2018 Winter Olympics. The game places a great emphasis on online multiplayer, focusing on competing in various winter sporting challenges with other players online.
Upon release, the game received mixed reviews. While critics lauded the overall graphics, vast open world and enjoyable activities, they also pointed out its lack of direction and overall scope, while criticism was also directed at the fact that being online was mandatory to play most of the game.
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