Street Fighter X Mega Man

Street Fighter X Mega Man
Developer(s)Seow Zong Hui
Publisher(s)Capcom
Programmer(s)Seow Zong Hui
Artist(s)Seow Zong Hui
George Papapetrou
Composer(s)Luke Esquivel
SeriesMega Man
Street Fighter
Platform(s)Microsoft Windows
ReleaseDecember 17, 2012[1]
Genre(s)Action, platform
Mode(s)Single-player

Street Fighter X Mega Man[a] is a crossover platform game created by Singaporean fan developer Seow Zong Hui. Initially developed as a fan game, Street Fighter X Mega Man later received support from Capcom, who assisted in the production of the game. Street Fighter X Mega Man was released as a free download from Capcom Unity on December 17, 2012. It celebrates the 25th anniversary of both Capcom's Mega Man and Street Fighter franchises. Gameplay mimicks the design of classic Mega Man games with Street Fighter characters substituting as important enemies encountered in the game.[1] The game received mixed to positive reviews by critics, with some common complaints relating to technical issues and a lack of a save feature. In response to the complaints, an update was released on January 28, 2013 titled Street Fighter X Mega Man V2, which added a password save feature and other fixes.

  1. ^ a b Brelston (2012-12-08). "Street Fighter X Mega Man coming December 17". Capcom-Unity. Retrieved 2013-10-08.
  2. ^ "CAPCOM:ロックマンシリーズ公式サイト|イベント・キャンペーン". Capcom. 2013-01-21. Archived from the original on 2013-08-18. Retrieved 2013-10-08.


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