Stunt Island | |
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Developer(s) | The Assembly Line |
Publisher(s) | |
Designer(s) | Ronald J. Fortier Adrian Stephens |
Writer(s) | Patrick Gilmore Scott Cuthbertson |
Composer(s) | Doug Brandon |
Platform(s) | MS-DOS |
Release | 1992[1] |
Genre(s) | Flight simulator |
Mode(s) | Single-player |
Stunt Island is a flight simulation video game for MS-DOS PCs released in 1992. It was designed by Adrian Stephens and Ronald J. Fortier and published by Walt Disney Computer Software. The game, marketed as "The Stunt Flying and Filming Simulation", provides an island which contains a number of different film sets, such as a large city, various small towns, airports, oil rigs, a canyon, an aircraft carrier, and many others locations situated on a fictional island off southern California. There is a free flight mode, where the player can simply fly around in a variety of different aircraft which have unique flying characteristics and flight envelopes. Additionally, the player can position cameras and props around these sets, and create triggers to start actions including the camera panning and an object moving. The game also has an editing mode where the player can splice together taped footage and insert sound effects. The game world is small and it is impossible to leave the area of the island without returning to it. The game runs well under DosBox from ver. 0.65 to present. The game was heavily patched more than a year following its initial release. The last patch, V3 removed copyright protection and addressed many issues. GOG.com released an emulated version for Microsoft Windows, Mac OS X and Linux in 2016.[2] This GOG version, and the one offered by Steam, appear to be the unpatched ver. 1.0 release of the game.