Sturmwind

Sturmwind
Developer(s)Duranik[a]
Publisher(s)RedSpotGames[b]
Designer(s)Johannes Graf
Programmer(s)Roland Graf
Artist(s)Johannes Graf
Composer(s)Nils Feske
Henrik Jakoby
Platform(s)Dreamcast, Microsoft Windows, Nintendo Switch, Xbox One
ReleaseDreamcast
  • WW: April 24, 2013
Windows
  • WW: September 30, 2019
Switch, Xbox One
  • WW: November 08, 2019
Genre(s)Scrolling shooter
Mode(s)Single-player

Sturmwind is a 2013 scrolling shooter video game developed by German studio Duranik and originally published by RedSpotGames as an independent commercial release for the Dreamcast. It was re-released in 2016 and 2017, without the original RedSpotGames branding. A remastered version titled Sturmwind EX was also released for Microsoft Windows, Nintendo Switch and Xbox One. Controlling a space fighter craft, the player must fight endless waves of enemy forces while avoiding collision with their projectiles and other obstacles. The gameplay consist of vertical-scrolling and horizonal-scrolling stages, with players collecting three different weapon types in the vein of Thunder Force and Axelay.

Sturmwind garnered critical acclaim from reviewers since its release on Dreamcast; praise was given to its presentation, pre-rendered pseudo-3D visuals, responsive controls, accessible gameplay, balanced difficulty, boss encounters, weapon system, unlockable content and avoidance of European shoot 'em up tropes, but reviewers felt mixed regarding its Euro-style techno soundtrack, while criticism was geared towards its prolonged length in Normal Mode, sound design and difficulty to visually distinguish hazard elements on-screen. The EX remaster was also criticized for its lack of multiplayer mode and online leaderboards.
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