Summon Night: Swordcraft Story

Summon Night: Swordcraft Story
North American box art
Developer(s)Flight-Plan
Publisher(s)Banpresto (JP)
Atlus (NA)
Director(s)Takayuki Kinoshita
Hirokazu Kawase
Designer(s)Tomoyuki Murai
Akira Yamamoto
Shintarō Takagi
Artist(s)Shinichiou Otsuka
Writer(s)Akira Yamamoto
SeriesSummon Night
Platform(s)Game Boy Advance
Release
  • JP: April 25, 2003
  • NA: July 25, 2006[1]
Genre(s)Action role-playing game
Mode(s)Single player, multiplayer

Summon Night: Swordcraft Story (サモンナイト クラフトソード物語, Samon Naito Kurafutosōdo Monogatari), is a 2003 action role-playing game developed by Flight-Plan for the Game Boy Advance. It is a spinoff of the Summon Night series of games. It was first released in Japan in April 2003, published by Banpresto. An English localized version was released in North America by Atlus in July 2006. A sequel, Summon Night: Swordcraft Story 2, was released in Japan in August 2004, and North America in October 2006.

  1. ^ "Shippin' Out 7/24-28: Tekken: Dark Resurrection, Civ IV: Warlords". GameSpot. Retrieved 2024-01-14.