This article's lead section may be too short to adequately summarize the key points. (February 2015) |
Summon Night: Swordcraft Story 2 | |
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Developer(s) | Flight-Plan |
Publisher(s) | Banpresto (JP) Atlus (NA) |
Director(s) | Takayuki Kinoshita Hirokazu Kawase |
Designer(s) | Tomoyuki Murai Akinori Sano |
Artist(s) | Shinichirou Otsuka |
Writer(s) | Akira Yamamoto |
Series | Summon Night |
Platform(s) | Game Boy Advance |
Release | |
Genre(s) | Action role-playing game |
Mode(s) | Single player |
Summon Night: Swordcraft Story 2 (サモンナイト クラフトソード物語2, Samon Naito Kurafutosōdo Monogatari 2) is a 2004 action role-playing game developed by Flight-Plan for the Game Boy Advance. It is part of the Summon Night series of games, and is the sequel to Summon Night: Swordcraft Story. The game was first released in Japan by Banpresto in August 2004, and in North America by Atlus in October 2006. The game received generally favorable reviews. It was followed by Summon Night Swordcraft Story 3: Stone of Beginnings, released in December 2005.