Super Bomberman 2

Super Bomberman 2
Developer(s)Produce!
Publisher(s)
Producer(s)Raoh Shimada
Designer(s)Takayuki Hirai
Programmer(s)B. Hanawa
Teturou Kiyomoto
Toshiyuki Suzuki
Artist(s)Jun Kusaka
Junya Numakunai
Composer(s)Yasuhiko Fukuda
SeriesBomberman
Platform(s)Super NES
Release
Genre(s)Action, maze, party
Mode(s)Single-player, multiplayer (up to four players via Super Multitap)

Super Bomberman 2[a] is a video game developed by Produce! and Hudson Soft and released on the Super Nintendo Entertainment System. It was released in Japan on April 28, 1994, in North America later the same year, and in Europe on February 23, 1995.

It is the second installment of the Super Bomberman series, part of the larger Bomberman franchise, and the only installment without a 2-player story mode (although one was originally planned).[3]

  1. ^ "Super NES Games" (PDF). Nintendo. Archived (PDF) from the original on 2008-09-20. Retrieved 2020-08-07.
  2. ^ "International News Previews: Les Jeux Officiels A Paraitre - Super Nintendo". Super Power (in French). No. 26. SUMO Éditions. November 1994. p. 61.
  3. ^ "Super Bomberman 2 - the Cutting Room Floor". Archived from the original on 2017-01-03. Retrieved 2017-01-02.


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