Super Ghouls 'n Ghosts | |
---|---|
Developer(s) | Capcom |
Publisher(s) | |
Producer(s) | Tokuro Fujiwara |
Designer(s) | Tatsuya Minami Kimio Yamazoe |
Programmer(s) | Masatsugu Shinohara Yoshihiro Matsui |
Artist(s) | Kimio Yamazoe |
Composer(s) | Mari Yamaguchi |
Series | Ghosts 'n Goblins |
Platform(s) | Super Nintendo Entertainment System Game Boy Advance |
Release | Super Nintendo Entertainment System Game Boy Advance |
Genre(s) | Platform |
Mode(s) | Single-player |
Super Ghouls 'n Ghosts, known as Chou Makaimura (Japanese: 超魔界村, lit. "Super Demon World Village") in Japan, is a platform video game developed and published by Capcom for the Super Nintendo Entertainment System in 1991. As the third game in the Ghosts 'n Goblins series and the first not to be released for the arcade, it again depicts knight Arthur saving Princess Guinevere and the kingdom from Emperor Sardius, who has cast a spell that has revived the Ghoul Realm.
The game has been included in multiple compilations of Capcom classics. A remake was released for the Game Boy Advance which features an additional game mode with new stages.