Super QuickHook | |
---|---|
Developer(s) | Rocketcat Games |
Publisher(s) | Rocketcat Games, Noodlecake Studios (Android) |
Designer(s) | Kepa Auwae |
Programmer(s) | Jeremy Orlando |
Artist(s) | Brandon Rhodes |
Composer(s) | Andrea Chang[a] Cecill Etheredge[a] |
Series | Hook Champ |
Platform(s) | iOS Android |
Release | iOS June 17, 2010 October 25, 2019 (GameClub) Android July 23, 2015 |
Genre(s) | 2D platformer |
Mode(s) | Single-player, multiplayer |
Super QuickHook is a 2010 mobile 2D platform game developed and published by Rocketcat Games. The game released on June 17, 2010, for iOS devices, with an Android port releasing later on July 23, 2015.[2] The game is a spiritual successor to 2009's Hook Champ, and follows its playing characters traversing two-dimensional levels, primarily using a grappling hook.[3]
The game was developed by a team of three people: Kepa Auwae, Jeremy Orlando, and Brandon Rhodes. Auwae designed the game, Orlando was the lead programmer, and Rhodes was the lead artist.[4] Super QuickHook received "universal acclaim" from critics. Critics praised QuickHook's grappling hook mechanic, with Slide to Play stating that it makes the game a "blast to play".[5]
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