Super Smash Bros. Ultimate

Super Smash Bros. Ultimate
Box art, showcasing some of the game's large playable roster
Developer(s)
Publisher(s)Nintendo
Director(s)Masahiro Sakurai
Producer(s)
  • Shinya Saito
  • Yoshito Higuchi
Programmer(s)Tetsuya Otaguro
Artist(s)Yusuke Nakano
Composer(s)Hideki Sakamoto
SeriesSuper Smash Bros.
Platform(s)Nintendo Switch
ReleaseDecember 7, 2018
Genre(s)Fighting
Mode(s)Single-player, multiplayer

Super Smash Bros. Ultimate[a] is a 2018 crossover fighting game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth[b] installment in the Super Smash Bros. series, succeeding Super Smash Bros. for Nintendo 3DS and Wii U (2014). The game follows the series' traditional style of gameplay, in which players control one of the various characters and use attacks to weaken their opponents and knock them out of an arena. It features a wide variety of game modes, including a single-player campaign and multiplayer versus modes. Ultimate features 89 playable fighters, including all characters from previous Super Smash Bros. games as well as newcomers. The roster ranges from Nintendo characters to those from third-party franchises.

Planning for the game had begun by December 2015, with full development starting after the completion of 3DS/Wii U's downloadable content (DLC). Series creator and director Masahiro Sakurai returned along with Bandai Namco Studios and Sora, the studios that developed 3DS/Wii U, with their return speeding up the preparation process. Sakurai's goal with Ultimate was to include every character from previous games in the series, despite the various development and licensing challenges this would present. Several well-known video game musicians contributed to the soundtrack, with Hideki Sakamoto writing the main theme "Lifelight".

Nintendo first teased Ultimate in a Nintendo Direct in March 2018 and fully revealed it at E3 2018 the following June. It later received two additional Directs prior to its release on December 7, 2018. The game received universal acclaim, with some critics calling it the best game in the series; they praised its large amount of content and fine-tuning of existing Smash gameplay elements, although its online mode received criticism. Ultimate is the best-selling fighting game of all time and one of the best-selling on the Switch, having sold over 34 million copies as of March 2024. It is also a popular competitive fighting game and has been cited as one of the greatest video games of all time. Ultimate received downloadable content adding new fighters, stages, and other content for nearly three years after release.


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  1. ^ Schreier, Jason (June 21, 2013). "An In-Depth Chat With The Genius Behind Super Smash Bros". Kotaku. Archived from the original on November 13, 2018. Retrieved December 9, 2022.