Super Star Soldier | |
---|---|
Developer(s) | Kaneko |
Publisher(s) | |
Producer(s) | Mitsuhiro Kadowaki |
Designer(s) | Tadayuki Kawada |
Programmer(s) | Takashi Yamashita Takashi Sugimoto |
Artist(s) | Hiroshi Yokoyama Kenichi Saeki |
Composer(s) | Nozomi Nakahashi Keita Hoshi |
Series | Star Soldier |
Platform(s) | Mobile phone, PlayStation Network, TurboGrafx-16 Virtual Console, Windows Store |
Release | |
Genre(s) | Vertically scrolling shooter |
Mode(s) | Single-player |
Super Star Soldier[a] is a scrolling shooter video game developed by Kaneko and originally published by Hudson Soft in 1990 for the Japanese PC Engine and in 1991 for the North American TurboGrafx-16. It is the sequel to Star Soldier, and part of a vertical-scrolling shooter series by Hudson Soft. According to the company, many people believed Super Star Soldier's graphics were the best of any HuCard game. Although the game was popular in Japan, it received less attention from the rest of the world.
The Mobile version of Super Star Soldier was released on September 3, 2007 in Japan. Konami published it for the Virtual Console on Nintendo's Wii system in North America on November 27, 2006,[1] and in Japan[2] and Europe in December.[3] The game has also been released on the Japanese PlayStation Store on August 19, 2009 and on the North American PlayStation Store on June 3, 2011. It was also released on the Windows Store[4] on December 20, 2013 and on Wii U Virtual Console on February 26, 2014,[5] the first being released in Japan only while the Wii U Virtual Console version was released on April 6, 2017 in the United States.[6]
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