Supercell (company)

Supercell Oy
Company typeSubsidiary
IndustryMobile games
Founded14 May 2010; 14 years ago (2010-05-14)
Founder
  • Ilkka Paananen
  • Mikko Kodisoja
Headquarters,
Finland
Key people
Ilkka Paananen (CEO)[1]
ProductsSee § Games
RevenueDecrease €1.698 billion[2] (2023)
Decrease €580 million[2] (2023)
Number of employees
525[2] (2023)
ParentTencent (81.4%; 2016–present)
SubsidiariesHypeHype (51%; 2016–present)
Space Ape Games (62%; 2017–present)
Websitesupercell.com

Supercell Oy (or Supercell Ltd)[3] is a Finnish mobile game development company based in Helsinki. Founded on 14 May 2010,[4] the company's debut game was the browser game Gunshine.net, and after its release in 2011, Supercell started developing games for mobile devices. Since then, the company has fully released six mobile games: Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars and Squad Busters, which are freemium fast-paced games and have been very successful for the company, the first two generating revenue of €2 million per day in 2013.[5][needs update]

Following its rapid growth, Supercell opened additional offices in Shanghai, San Francisco, and Seoul. In 2016, the company was bought out by Chinese conglomerate Tencent holdings, taking an 81.4% stake in the company valued at €8.4 billion.[6]

  1. ^ Takahashi, Dean (15 May 2020). "The DeanBeat: Supercell CEO's 10 takeaways from 10 years of mobile games". GamesBeat. VentureBeat. Archived from the original on 16 May 2020. Retrieved 23 January 2021.
  2. ^ a b c Takahashi, Dean (14 February 2024). "Supercell reports 2023 revenues drop 4% to $1.82B while profits dip 8%". GamesBeat. VentureBeat. Retrieved 31 May 2024.
  3. ^ "Supercell Oy". Kauppalehti (in Finnish). Retrieved 13 February 2024.
  4. ^ Swan, Eva (14 May 2020). "Supercell, the mobile game hit-maker, celebrates 10-year anniversary". Dot Esports. Archived from the original on 2 May 2021. Retrieved 7 April 2021.
  5. ^ Strauss, Karsten (18 April 2013). "The $2.4 Million-Per-Day Company: Supercell". Forbes. Archived from the original on 21 November 2018. Retrieved 23 January 2021.
  6. ^ Perez, Matt (23 October 2019). "Tencent Buys Majority Stake in 'Clash Of Clans' Developer Supercell". Forbes. Archived from the original on 5 January 2021. Retrieved 23 January 2021.