Richard Garriott's Tabula Rasa | |
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Developer(s) | Destination Games |
Publisher(s) | NCsoft |
Producer(s) | Starr Long |
Designer(s) | Richard Garriott Paul D. Sage |
Programmer(s) | Matthew Walker |
Composer(s) | Chris Vrenna Clint Walsh |
Platform(s) | Microsoft Windows |
Release | November 2, 2007 |
Genre(s) | MMORPG |
Mode(s) | Multiplayer |
Richard Garriott's Tabula Rasa was a MMORPG developed by Destination Games and published by NCsoft, designed in part by Richard Garriott. The game is a role-playing video game that blends certain shooter aspects into the combat system. It was officially released to retail on November 2, 2007, with customers that pre-ordered the game allowed access to the live servers from October 30, 2007. The development team released updates, called "Deployments," nearly every month following launch.[1] The game required a monthly subscription.
Tabula Rasa is about humanity's last stand against a group of aliens called the Bane. The story takes place in the near future on two planets, Arieki and Foreas, which were in a state of constant conflict between the AFS (Allied Free Sentients) and the Bane. The term tabula rasa means "clean slate" in Latin, which refers to a fresh start, or starting over.
According to the developers, the game included the ability for players to influence the outcome of a war between the player characters and the NPCs.
Tabula Rasa became free to play on January 10, 2009,[2] and closed on February 28, 2009.[3]