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Techno Cop | |
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Developer(s) | Gray Matter Imagexcel Punk Development (Genesis) |
Publisher(s) |
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Designer(s) | Chris Gray |
Programmer(s) | Esteban Ahn (Apple II) Jeff Spangenberg (Genesis) |
Artist(s) | Nick Gray Dennis Turner Matt Stubbington (Genesis) |
Composer(s) | Ben Daglish Kevin T. Seghetti (Genesis) Scott L. Statton (Genesis) |
Platform(s) | Amiga, Amstrad CPC, Apple II, Atari ST, Commodore 64, MS-DOS, Genesis, ZX Spectrum |
Release | 1988: Amiga, Atari ST, MS-DOS 1990: Genesis |
Genre(s) | Run and gun, racing |
Mode(s) | Single-player |
Techno Cop is a 1988 video game for the Amiga, Amstrad CPC, Apple II, Atari ST, Commodore 64, MS-DOS, and ZX Spectrum. It was subsequently ported to the Genesis in 1990. The gameplay combines pseudo-3D driving in the graphical style of Out Run with side-scrolling action as the player controls a police officer driving to and then moving through various seedy locations in a one-man war against crime. The game was the first game on the Genesis to have a warning label due to its violent content.
The game was panned by critics for its simplistic graphics, sound, and the fact that many of the levels looked too similar. A Sega Genesis sequel, Techno Cop: The Final Mission, was planned but never released.[1]
A Nintendo Entertainment System version was developed by Probe Software, planned for a 1992 released by Tengen, but was cancelled.