Tekken Advance | |
---|---|
Developer(s) | Eighting |
Publisher(s) | Namco |
Director(s) | Yasuhiro Noguchi |
Producer(s) | Yuichi Toyama |
Designer(s) | Yasuhiro Noguchi |
Programmer(s) | Yasunari Watanabe Katsuhiro Sugita Kenji Shibayama |
Artist(s) | Shinichi Ōnishi Satoru Yoshimura Shoji Mizumoto |
Composer(s) | Hitoshi Sakimoto Atsuhiro Motoyama |
Series | Tekken |
Platform(s) | Game Boy Advance |
Release | |
Genre(s) | Fighting game |
Mode(s) | Single-player, multiplayer |
Tekken Advance[a] is a fighting game released for the Game Boy Advance. It uses sprites based on Tekken 3's 3D models for its characters but the overall menus, fonts and art-style are all modeled after Tekken Tag Tournament. It was the first Tekken game to be released on a Nintendo platform.
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