Tekken Advance

Tekken Advance
US box art
Developer(s)Eighting
Publisher(s)Namco
Director(s)Yasuhiro Noguchi
Producer(s)Yuichi Toyama
Designer(s)Yasuhiro Noguchi
Programmer(s)Yasunari Watanabe
Katsuhiro Sugita
Kenji Shibayama
Artist(s)Shinichi Ōnishi
Satoru Yoshimura
Shoji Mizumoto
Composer(s)Hitoshi Sakimoto
Atsuhiro Motoyama
SeriesTekken
Platform(s)Game Boy Advance
Release
  • JP: December 21, 2001
  • NA: January 28, 2002[1]
  • EU: March 29, 2002
Genre(s)Fighting game
Mode(s)Single-player, multiplayer

Tekken Advance[a] is a fighting game released for the Game Boy Advance. It uses sprites based on Tekken 3's 3D models for its characters but the overall menus, fonts and art-style are all modeled after Tekken Tag Tournament. It was the first Tekken game to be released on a Nintendo platform.

  1. ^ "GBA Top 10 Games - 2001". GameShark. No. Holiday. December 2001. p. 70.


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