Terra Cresta 3D

Terra Cresta 3D
Developer(s)Nihon Bussan
Publisher(s)Nichibutsu
Director(s)Tacanoli Tanaca
SeriesCresta Series
Platform(s)Sega Saturn
Release
Genre(s)Vertical-scrolling shooter
Mode(s)Single-player

Terra Cresta 3D[a] is a 1997 vertical-scrolling shooter video game developed by Nihon Bussan and published by its main publishing label Nichibutsu for the Sega Saturn in Japan. It is the fourth game in the Cresta series, following the 1992 game Terra Cresta II: Mandler's Counterattack for the PC-Engine. The player assumes control of three starships as they must complete six stages while destroying enemies and avoiding collision with them and their projectiles. By collecting small "F" icons the player can merge the three ships into one and gain access to new, more destructive weapons.

3D is the second entry in the series to have no involvement with creator Shigeki Fujiawara, who several years prior departed from Nichibutsu to work on the Bomberman series for Hudson Soft. This left the company struggling to produce any successful action-oriented titles, shifting focus towards pornographic mahjong arcade games instead. Terra Cresta 3D was negatively received for its gameplay, level design, and inferiority to similar games on the platform, although its graphics and soundtrack were praised by some. It is one of Nichibutsu's final games, as they ceased their video game operations in the early 2000s.

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