Test Drive 4 | |
---|---|
Developer(s) | Pitbull Syndicate |
Publisher(s) | |
Producer(s) | Slade Anderson Chris Downend |
Programmer(s) | Ian Copeland Chris Kirby James Parr Darren Tunnicliff Michael Throughton Robert Throughton |
Composer(s) | Peter Hewitson |
Series | Test Drive |
Platform(s) | PlayStation, Microsoft Windows |
Release | 3 November 1997
|
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Test Drive 4 is a racing game developed by Pitbull Syndicate and published by Accolade for PlayStation and Microsoft Windows in 1997. It offers 14 supercars and muscle cars, and tasks the player with beating computer opponents in tracks set in real life locales. The game's tracks are long courses with rural roads and urban streets, and commonly feature traffic and short corners. The player has to arrive at each checkpoint (a banner with text such as "Stage 1" or "Stage 2") before the Checkpoint Timer expires, resulting in additional time, and crossing the finish line is required to complete the race. Test Drive 4's commercial success briefly made Test Drive the best selling racing franchise, but the game received mixed reviews. In 1999 the game was republished under the Greatest Hits label after selling 850,000 copies within one year of its release.