Tetris Classic | |
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Developer(s) | Spectrum HoloByte |
Publisher(s) | Spectrum HoloByte |
Designer(s) |
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Programmer(s) | Rebecca Ang |
Artist(s) |
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Composer(s) | Paul Mogg |
Series | Tetris |
Platform(s) | DOS |
Release | July 1992 |
Genre(s) | Puzzle |
Mode(s) | Single-player, multiplayer |
Tetris Classic is a 1992 puzzle video game developed and published by Spectrum HoloByte for DOS systems. It is an adaptation of the 1985 Soviet video game Tetris, which was first released in North America in 1988. Spectrum HoloByte subsequently developed a series of annual spin-off titles for Tetris, and intended to take advantage of improvements in computer technology since the original game's release; for Tetris Classic, they showcased the Video Graphics Array (VGA) standard via illustrations depicting scenes from Alexander Pushkin's poem Ruslan and Ludmila, as well as a soundtrack consisting of selections from Mikhail Glinka's opera adaptation of the poem. The game additionally includes competitive and cooperative two-player modes and an option to set a time limit on games. The game received mixed critical commentary; while reviewers appreciated the enhanced presentation and new multiplayer modes, they noted that the gameplay was unchanged from the original version.