The King of Fighters 2000

The King of Fighters 2000
Developer(s)SNK
Playmore (DC/PS2)
Dotemu (PC)
Publisher(s)
SNK
  • Playmore (DC)
    PlayStation 2 SNK Playmore (PSN/PC)
    Hamster Corporation (NS/PS4/Xbox One)
Producer(s)Y. Inui
Designer(s)Chikara Yamasaki
Tomoyuki Hosokawa
Programmer(s)Kohji Mannami
Souta Ichino
Artist(s)Toshiaki Mori
Composer(s)Hideki Asanaka
Hiroshi Yamazoe
Yasuo Yamate
SeriesThe King of Fighters
Platform(s)
Release
2000
  • Arcade
    • WW: 26 July 2000
    Neo Geo AES
    • JP: 21 December 2000
    Dreamcast
    • JP: 8 August 2002
    PlayStation 2
    • JP: 28 November 2002
    • KOR: 11 July 2003
    PlayStation Network
    • TW: 15 March 2015
    PC
    • WW: 8 January 2016
    PlayStation 4
    • NA: 3 May 2016
    • PAL: 24 August 2016
    • AS: 22 June 2018
    Nintendo Switch
    • WW: 10 August 2017
    Xbox One
    • WW: 22 June 2018
Genre(s)Fighting
Mode(s)
Arcade systemNeo Geo MVS

The King of Fighters 2000[a] (KOF 2000, or KOF '00) is a fighting video game that was produced by SNK for the Neo Geo arcade and home consoles in 2000.[1] It is the seventh installment in The King of Fighters series for the Neo Geo and the final game in the series SNK produced before the original company's bankruptcy. The game was ported to the Dreamcast (in Japan only) and the PlayStation 2 in 2002. The game's story, a sequel to The King of Fighters '99 and the second part of the "NESTS Chronicles" story arc, focuses on a new tournament held by the commander of the Ikari Warriors, Heidern, who seeks to capture and interrogate former NESTS agents K' and Maxima into revealing crucial and critical information about the NESTS cartel. The gameplay retains the Striker system of the previous games in the series, but the assisting character can also cooperate with the playable character to generate combos.

SNK entered into bankruptcy while The King of Fighters 2000 was still in development, resulting in glitches and bugs remaining in the game because staff members—most notably producer Takashi Nishiyama—left the company before the game was complete. The biggest desire of the game was improving the Striker System assisting mode that KOF '99 created. SNK attempted to add further depth to the NESTS cast with K''s new enemy Kula Diamond; other new characters like Vanessa and Seth were intended to attract different audiences. The PlayStation 2 version of the game was released in North America and in Europe in a two-in-one bundle with its immediate sequel, The King of Fighters 2001, as the first two games to be published by SNK Playmore USA. In Europe, the bundle was published by Ignition Entertainment.

Critical reception to the game's fighting system and characters has been mostly positive due to the improvements SNK brought to the franchise. There were mixed reactions to the company's handling of the graphics and backgrounds, which divided reviewers opinions about its status as one of the best games of the series as they believed previous installments were more appealing. Two novelizations and an audio drama have also been published in Japan.


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  1. ^ "The King of Fighters 2000 Official Website". SNK Corporation. Archived from the original on August 1, 2001. Retrieved January 15, 2017.{{cite web}}: CS1 maint: bot: original URL status unknown (link)