The King of Fighters 2001 | |
---|---|
Developer(s) | Eolith[a] Playmore (DC, PS2) |
Publisher(s) |
|
Director(s) | Lee Sen Ho |
Producer(s) | Chil Suk Choi |
Designer(s) | H. Iga |
Programmer(s) | S. Fujinuki |
Artist(s) | Hiroaki Hashimoto Nona |
Writer(s) | Teampow |
Composer(s) | Kikuko Hataya Masahiko Hataya |
Series | The King of Fighters |
Platform(s) | |
Release | |
Genre(s) | Fighting |
Mode(s) | |
Arcade system | Neo Geo MVS |
The King of Fighters 2001[b] (KOF 2001, or KOF '01) is a 2D arcade fighting game produced for the Neo Geo originally released in November 2001. The eighth game in The King of Fighters series, it was the first to be produced following the closure of the original SNK Corporation, developed by the South Korea-based Eolith with assistance from BrezzaSoft, a company formed by former SNK employees. Although the SNK logo is displayed at the game opening, SNK's development staff was not involved in the production of the game itself at all, except for the game sound.
Plotwise the game is the third and final part of the "NESTS Chronicles" story arc. Due to the influx of Korean capital, its influence can be seen in the participating characters. In 2002 the game was ported to the Dreamcast in Japan only and later the PlayStation 2; the stand-alone PlayStation 2 version was released in North America and in Europe in a two-in-one bundle with the preceding game in the series, The King of Fighters 2000. Eolith also produced the following game, The King of Fighters 2002.
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