This article's tone or style may not reflect the encyclopedic tone used on Wikipedia. (July 2023) |
Designers | George Fox [1] |
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Publishers |
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Publication | 1800 |
Years active | 1800–1926 |
Genres | Board game |
Languages | English |
The Mansion of Happiness: An Instructive Moral and Entertaining Amusement is a children's board game inspired by Christian morality. Players race about a 67-space spiral track depicting virtues and vices with their goal being the Mansion of Happiness at track's end. Instructions upon virtue spaces advance players toward the goal while those upon vice spaces force them to retreat.
The Mansion of Happiness was designed by George Fox,[1] a children's author and game designer in England. The first edition, printed in gold ink "containing real gold" using one copperplate engraving and black ink using a second copper plate engraving, produced a few hundred copies. Water coloring was used to complete the game board, making a brilliant, colorful, and expensive product fit for the nobility. Later in 1800, a second edition was printed, probably for rich but common folk. Only one copper plate was used to print black ink and no water coloring was used. The game must have become quite popular in England as a third edition was printed using two copper plates, one for black, and the second for green lines to indicate blank spaces. Water colors were added to make a beautiful product. Laurie and Whittle published all three editions in 1800. On all three editions George Fox was listed as the inventor and the game honored the Duchess of York. In the first edition, gold not only added color and price but homage to royalty. In all three editions, the paper was glued to linen so it could fold up and be inserted into a heavy attractively labeled cardboard case. The game influenced later games, such as The Checkered Game of Life.