The Thing | |
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Developer(s) |
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Publisher(s) |
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Director(s) |
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Producer(s) | Chris Hadley |
Designer(s) | Andrew Curtis |
Programmer(s) |
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Artist(s) | Joel Smith |
Composer(s) | Keith Tinman |
Platform(s) | Remaster |
Release | Microsoft WindowsXboxPlayStation 2Remastered Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series X/S
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Genre(s) | Third-person shooter, survival horror |
Mode(s) | Single-player |
The Thing is a 2002 squad-based third-person shooter survival horror video game developed by Computer Artworks and co-published by Vivendi Universal Games under the Black Label Games label and Konami.[5] It was released for Microsoft Windows, PlayStation 2, and Xbox. Game Boy Color and Game Boy Advance versions were also planned, but both were cancelled early in development. A remastered version will be released in late 2024.[6]
Set as a sequel to John Carpenter's 1982 film of the same name, the story focuses on Captain Blake, a member of a United States Army Special Forces team sent to the Antarctic outpost featured in the film to determine what has happened to the research team, only to find himself caught in an invisible fight for survival against the titular shape-shifting alien, who seemingly has regained life despite being destroyed at the end of the film. Other survivors encountered and ordered by Blake assist the battle against the creature's different forms, all while being fully aware that they can trust nobody. The game was endorsed by Carpenter,[7] who has a cameo appearance in the game.[8]
The Thing was a commercial success; selling over one million units worldwide across all platforms, and received generally positive reviews. A sequel was in the early stages of development, but was canceled when Computer Artworks went into receivership in 2003.