Organization of professional thieves in popular fiction
In popular fiction, a thieves' guild is a formal association of criminals who participate in theft-related organized crime. The trope has been explored in literature, cinema, comic books, and gaming, such as in the Fafhrd and the Gray Mouser story "Thieves' House" by Fritz Leiber[citation needed] and the role-playing game Dungeons & Dragons. Though these more modern works are fictitious, the concept is inspired by real-world examples from history, such as Jonathan Wild and his gang of thieves.[1]