Time Crisis | |
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Developer(s) | Namco |
Publisher(s) | Namco EU: SCEE (PS1) |
Producer(s) | Toru Iwatani Kazunori Sawano Takashi Sano |
Designer(s) | Hirofuki Kami Takashi Satsukawa |
Composer(s) | Kazuhiro Nakamura |
Series | Time Crisis |
Platform(s) | Arcade, PlayStation, PlayStation 2 |
Release | Arcade
|
Genre(s) | Light gun shooter, rail shooter |
Mode(s) | Single-player |
Arcade system | Namco Super System 22[5] |
Time Crisis is a light gun shooter arcade game, developed and released by Namco in 1995, and the first title to be released in the series of the same name. The game differentiated itself from other light gun shooters of the time by incorporating a pedal that controls when the player character takes cover to reload and avoid enemy fire. Players have a limited amount of time to clear each section by defeating enemies. The game's story focuses on Richard Miller, a secret agent, who is sent to rescue a kidnapped woman from a ruthless tyrant seeking to reclaim control of their former country from a new regime.
A port of the game for the PlayStation was released in 1997, as part of a bundle coinciding with the launch of the Guncon light gun controller,[6] and featured an add-on pack of additional stages that are set after the main story. Both the arcade original and the console version were well-received by critics, in particular the gameplay mechanics. The game proved a commercial success and spawned a sequel, Time Crisis II, in 1998, and a PlayStation-exclusive spin-off title, Time Crisis: Project Titan, in 2001.
Time Crisis (PS, 19/11) £59.99
Not content to only bring out one new controller, Time Crisis will be coming out with a new gun to be able to handle all the additional requirements that the arcade counterpart had.