Time Crisis 4 | |
---|---|
Developer(s) | Nex Entertainment |
Publisher(s) |
|
Director(s) | Takashi Satsukawa |
Producer(s) | Hajime Nakatani |
Designer(s) | Hajime Nakatani Takashi Satsukawa |
Writer(s) | Katsuyuki Sugano |
Composer(s) | Takeshi Miura |
Series | Time Crisis |
Platform(s) | Arcade, PlayStation 3 |
Release | ArcadePlayStation 3 Razing Storm |
Genre(s) | Light gun shooter |
Mode(s) | Single-player, multiplayer |
Arcade system | Namco System Super 256 |
Time Crisis 4 is a rail shooter and the fourth installment in the main series. It was released as an arcade game in 2006, and was ported with the GunCon 3 light gun peripheral for PlayStation 3 in 2007. It features a new first-person shooter mode.[6] It was later re-released as part of Time Crisis: Razing Storm with support for the PlayStation Move controller, without the first-person shooter mode.
...Time Crisis 4, also had a strong start in both Japan and abroad since its launch in June 2006.
IGN
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