Tony Hawk's Pro Skater 2

Tony Hawk's Pro Skater 2
Developer(s)
Publisher(s)Activision[b][c]
Director(s)Jason Uyeda
Producer(s)Scott Pease
Designer(s)Aaron Cammarata
Programmer(s)Mick West
Artist(s)Silvio Porretta
Composer(s)Brian Bright
SeriesTony Hawk's
Platform(s)
Release
September 19, 2000
  • PlayStation
    Windows
    • NA: October 24, 2000[4]
    • EU: November 17, 2000
    Game Boy Color
    • NA: November 7, 2000[5]
    • EU: November 17, 2000
    Dreamcast
    • NA: November 7, 2000[6]
    • EU: December 15, 2000
    Game Boy Advance
    • NA: June 11, 2001[7]
    • EU: June 22, 2001
    Mac OS
    Nintendo 64
    • NA: August 21, 2001
    • EU: October 12, 2001
    iPhone OS
Genre(s)Sports
Mode(s)Single-player, multiplayer

Tony Hawk's Pro Skater 2 is a 2000 skateboarding video game developed by Neversoft for PlayStation, Vicarious Visions for Game Boy Advance, and Natsume for Game Boy Color. Published by Activision, it is the second installment in the Tony Hawk's series of sports games, and was released for the PlayStation in 2000, with subsequent ports to Windows and Dreamcast alongside a distinct version for Game Boy Color the same year. In 2001, the game was ported to Mac OS, Mac OS X, Nintendo 64, and Xbox (as part of Tony Hawk's Pro Skater 2x), alongside a separate version for Game Boy Advance. The game was later ported to Windows Mobile and Windows Phone devices in 2006 and to iPhone OS devices in 2010.

Tony Hawk's Pro Skater 2 uses the same game engine as its predecessor while improving the graphics and gameplay, most notably with the introduction of manuals and cash rewards. The game takes place in a three-dimensional urban environment permeated by an ambience of punk rock and hip hop music. The player takes control of a variety of skateboarders and either performs skateboarding tricks or collects certain objects. The game offers several modes of gameplay, including a career mode in which the player must complete objectives and evolve their character's attributes with earned profits, a free-play mode in which the player may skate without any given objective, a multiplayer mode that features a number of competitive games, and a level editor that allows the player to create customized levels.

Tony Hawk's Pro Skater 2 was critically acclaimed upon release and is considered one of the greatest video games ever created, as well as the highest-rated sports video game. All versions of the game were praised, with critics lauding its addictive gameplay, large environments, detailed graphics, fluid and precise controls, customization features and soundtrack, with some minor criticisms directed at the lack of a first-person camera and the truncated soundtrack of the Nintendo 64 version. A sequel, Tony Hawk's Pro Skater 3, was released in 2001.

  1. ^ "Console Releases". Eurogamer.net. September 29, 2000. Retrieved March 28, 2023.
  2. ^ Chardavoyne, Bill (October 23, 2000). "ACTIVISION'S SECOND QUARTER FISCAL YEAR 2001 RESULTS EXCEED ANALYST EXPECTATIONS". Activision. p. 1. Retrieved May 12, 2023.
  3. ^ "Los Alamitos Gamer Wins Tony Hawk 2 Competition". GameSpot. Retrieved May 12, 2023.
  4. ^ "GameInformer - Your Source for Gaming News". Game Informer. December 6, 2000. Archived from the original on December 6, 2000. Retrieved April 7, 2023.
  5. ^ I. G. N. Staff (November 2, 2000). "Games of November". IGN. Retrieved May 12, 2023.
  6. ^ I. G. N. Staff (November 3, 2000). "The Games of November: America". IGN. Retrieved May 12, 2023.
  7. ^ "GBA Top 10 Games – 2001". GameShark. No. Holiday. December 2001. p. 70.
  8. ^ "Aspyr: Inside Aspyr". June 20, 2003. Archived from the original on June 20, 2003. Retrieved March 27, 2023.
  9. ^ Brown, Mark (June 9, 2010). "Tony Hawk finally drops into UK iPhones". www.pocketgamer.com. Retrieved March 28, 2023.
  10. ^ Brown, Mark (April 2010). "Tony Hawk 2 rides, grinds and ollies onto iPhone in US". www.pocketgamer.com. Retrieved March 28, 2023.


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