This article needs additional citations for verification. (October 2008) |
Transport Tycoon | |
---|---|
Publisher(s) | MicroProse |
Producer(s) | Steve Ramsden |
Designer(s) | Chris Sawyer |
Programmer(s) | Chris Sawyer |
Artist(s) | Simon Foster |
Composer(s) | John Broomhall |
Platform(s) | MS-DOS, Mac, PlayStation, Sega Saturn, Android, iOS |
Release | |
Genre(s) | Business simulation |
Mode(s) | Single-player |
Transport Tycoon is a city-based video game designed and programmed by Chris Sawyer, and published by MicroProse on 15 November 1994[1] for DOS. It is a business simulation game, presented in an isometric view in 2D with graphics by Simon Foster, in which the player acts as an entrepreneur in control of a transport company, and can compete against rival companies to make as much profit as possible by transporting passengers and various goods by road, rail, sea and air.
Transport Tycoon Deluxe is an expanded and improved version of the original game, released in 1995. A version for Android and iOS was released on 3 October 2013 based on the sequel, Chris Sawyer's Locomotion.[2] A fan-made game engine recreation OpenTTD is also available.[3]
RPS1
was invoked but never defined (see the help page).