Truxton | |
---|---|
Developer(s) | Toaplan |
Publisher(s) | |
Designer(s) | Naoki Ogiwara Sanae Nitō Yuko Tataka |
Composer(s) | Masahiro Yuge |
Series | Truxton |
Platform(s) | Arcade, PC Engine, Sega Mega Drive/Genesis |
Release | |
Genre(s) | Vertically scrolling shooter |
Mode(s) | Single-player, multiplayer |
Truxton[a] is a 1988 vertically scrolling shooter arcade video game originally developed by Toaplan and published in Japan and Europe by Taito, as well as in North America by Midway. Set in a future where the Gidans alien race led by Dogurava invaded the fictional planet Borogo, players assume the role of fighter pilot Tatsuo taking control of the Super Fighter ship on a last-ditch effort to overthrow the alien invaders.
Truxton was conceived by Masahiro Yuge during his time working at Toaplan, who wanted to create a scrolling shooter where memorization was its main focus, inheriting previously established ideas from Slap Fight and was developed in conjunction with Hellfire, although work on the project had already started privately during production of Twin Cobra.
Truxton proved to be a commercial success for Toaplan among players in Japanese arcades, earning several awards from Gamest magazine, however it was less successful in western regions and was met with mixed reception from game magazines. The game has since been released on multiple platforms, each one featuring changes and additions compared to the original version. A sequel, Truxton II, was released in 1992 on arcades. The rights to the title are owned by Tatsujin, a Japanese company formed by Yuge.
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