Turbo | |
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Developer(s) | Sega |
Publisher(s) |
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Designer(s) | Steve Hanawa |
Programmer(s) | Steve Hanawa |
Platform(s) | Arcade, ColecoVision, Intellivision |
Release | Arcade ColecoVision 1983[4] Intellivision 1983[5] |
Genre(s) | Racing |
Mode(s) | Single-player |
Arcade system | VCO Object |
Turbo (Japanese: ターボ, Hepburn: Tābo) is a racing game released in arcades in 1981 by Sega. Designed and coded by Steve Hanawa, the game received positive reviews upon release, with praise for its challenging and realistic gameplay, 2.5D color graphics with changing scenery, and cockpit sit-down arcade cabinet. It topped the monthly Play Meter arcade charts in North America and ranking highly on the Game Machine arcade charts in Japan.
The game was manufactured in three formats: standard upright, cabaret/mini, and a seated environmental/cockpit. All three versions have a steering wheel, a gearshift for low and high gears, and an accelerator pedal. The screen is a vertically oriented 20-inch raster display. In addition to the on-screen display, there is an LED panel to the left of the screen that displays the current player's score and the high score table. There are also lighted oil and temperature gauges on either side of the steering wheel.[6] Turbo was ported to the Colecovision and Intellivision consoles.
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