Turrican | |
---|---|
Developer(s) | Rainbow Arts (C64) Factor 5 (Amiga, ST) Probe Software (CPC, ZX) The Code Monkeys (MD, PCE, GB) |
Publisher(s) | Accolade (consoles) |
Designer(s) | Manfred Trenz |
Composer(s) | Chris Huelsbeck Jochen Hippel (ST) |
Platform(s) | Commodore 64, Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Mega Drive/Genesis, PC-Engine/TurboGrafx-16, Game Boy, CDTV |
Release | Commodore 64, Amiga Atari ST, CPC, Spectrum
TurboGrafx-16
|
Genre(s) | Run and gun |
Mode(s) | Single-player |
Turrican is a 1990 video game developed by Manfred Trenz. It was developed for the Commodore 64 by Rainbow Arts, and was ported to other systems later. In addition to concept design and character creation, Trenz programmed Turrican on the Commodore 64. A sequel, Turrican II: The Final Fight, followed in 1991 for the Commodore 64 and other platforms.