Roleplaying in the Devastation of World War III | |
---|---|
Designers | |
Publishers |
|
Publication |
|
Genres |
|
Systems |
|
Twilight: 2000 is a 1984 post-apocalyptic military tabletop role-playing game published by Game Designers' Workshop (GDW).[1]: 167 Set in the aftermath of World War III (the Twilight War), the game operates on the premise that the United States/NATO and the Soviet Union/Warsaw Pact have fought a lengthy conventional war followed by a limited nuclear war with all its consequences. The player characters are survivors of said war.