Two Point Hospital | |
---|---|
Developer(s) | Two Point Studios[a] |
Publisher(s) | Sega |
Producer(s) | Mark Webley |
Designer(s) | Ben Huskins[1] Gary Carr[2] |
Programmer(s) | Ben Hymers[3] |
Artist(s) | Mark Smart[3] |
Composer(s) | Phil French Tom Puttick Jack Le Breton |
Engine | Unity |
Platform(s) | |
Release | Linux, macOS, Windows 30 August 2018 NS, PS4, Xbox One 25 February 2020 Amazon Luna 19 November 2020 |
Genre(s) | Business simulation |
Mode(s) | Single-player, multiplayer |
Two Point Hospital is a 2018 business simulation game developed by Two Point Studios and published by Sega for Linux, macOS, and Windows. Console versions for the Nintendo Switch, PlayStation 4, and Xbox One were released in February 2020. A version for Amazon Luna was made available in November 2020. A spiritual successor to Bullfrog Productions' 1997 game Theme Hospital, players are tasked with constructing and operating an empire of hospitals in the fictional Two Point County, with the goal of curing patients of fictitious, comical ailments. Since visiting real hospitals is often unpleasant, the emphasis on humour to lighten the mood was deemed important by the developers. The game was designed and developed by some of the creators of Theme Hospital, including Mark Webley and Gary Carr.
Within weeks of release, Two Point Hospital was the second most downloaded game in the sales charts for Europe, Middle East, Africa, and Australia. The game was received positively by critics, garnering acclaim for its style, humour and its faithfulness to Theme Hospital's aesthetics, but criticised for its repetitiveness and room design. The game received seven major updates as downloadable content after its release which added regions and illnesses to cure, as well as four item packs. A successor, Two Point Campus, was released in 2022.
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