Professional software engineer in the video game industry. skeptic (to some extent, don't assume much by that statement). Avid weekend rock climber. Interested in many things.
I know how to bind books, repair bikes, punt, configure sendmail, and other things too. I really like finding primary sources.
Expertise:
- C programming language (12 years, 7 professionally)
- AWK - am currently writing my own implementation
- assembly - light knowledge of PowerPC, IA-32, Z80, Alpha AXP, SPARC (in best to worst knowledge order).
- UNIX - I run and maintain a few FreeBSD systems.
- memory management - I used to write garbage collectors for a living.
- RFC 822 - wrote parser as part of (now shelved) project to write an MUA.
- vi
- ed
- sed
- unix shell
- rock climbing (lead on sight in UK at grade VS-HVS)
- mathematics - I have a degree in it, but it's all mostly forgotten.
- programming language - both implementation and design, and smattering of knowledge of a large number of languages. Ones not mentioned already (random order): Forth, Icon, Lisp including Emacs Lisp, Logo, ML, Perl, Lua, PostScript, Scheme.
- video games. I play them as well as write them. My top five games are probably: NetHack, Super Bomberman, Super Mario 64, GoldenEye 007, The Legend of Zelda: Ocarina of Time. Tetris and Dr. Mario deserve an honourable mention too.
I'll add more as I think of them.
Email me at [email protected]
I have significantly contributed to the following wikipedia pages: