User modeling

User modeling is the subdivision of human–computer interaction which describes the process of building up and modifying a conceptual understanding of the user. The main goal of user modeling is customization and adaptation of systems to the user's specific needs. The system needs to "say the 'right' thing at the 'right' time in the 'right' way".[1] To do so it needs an internal representation of the user. Another common purpose is modeling specific kinds of users, including modeling of their skills and declarative knowledge, for use in automatic software-tests.[2] User-models can thus serve as a cheaper alternative to user testing but should not replace user testing.

  1. ^ Fischer, Gerhard (2001), "User Modeling in Human-Computer Interaction", User Modeling and User-Adapted Interaction, 11: 65–86, doi:10.1023/A:1011145532042
  2. ^ Johnson, Addie; Taatgen, Niels (2005), "User Modeling", Handbook of human factors in Web design, Lawrence Erlbaum Associates, pp. 424–439