Useware

Useware is a term introduced in 1998 to encompass all hardware and software components of a technical system designed for interactive use. It focuses on technological design in relation to human abilities and needs. A promising method[1] to design technical products is to understand human abilities and limitations and tailor the technology to them.

Today, useware necessitates its own development needs, which are sometimes greater than those in classical development fields.[2] Therefore, usability is increasingly recognized as a value-adding factor. Often, the useware of machines with similar or equal technical functions is the only characteristic that sets them apart.[3]

Useware development process (Figure 1)
  1. ^ Albach, Horst (2007). "Herz, Dietmar; Weinberger, Veronika (Hrsg.): Lexikon ökonomischer Werke. 650 wegweisende Schriften von der Antike bis ins 20. Jahrhundert". Journal of Business Economics. 77 (6): 697–698. doi:10.1007/s11573-007-0049-9. ISSN 0044-2372.
  2. ^ "Useware-Systeme für internationale Märkte". Useware-Engineering für technische Systeme. Berlin, Heidelberg: Springer Berlin Heidelberg. 2004. pp. 142–164. doi:10.1007/3-540-35034-9_4. ISBN 978-3-540-20647-7. Retrieved 2023-09-23.
  3. ^ Meixner, Gerrit (2011). "Mobile Interaktionstechniken in der Fabrik der Zukunft". Atp edition - Automatisierungstechnische Praxis. 53 (12): 48. doi:10.17560/atp.v53i12.359. ISSN 2364-3137.