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V for Victory | |
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Genre(s) | Turn-based strategy |
Developer(s) | Atomic Games |
Publisher(s) | Three-Sixty Pacific |
V for Victory, or V4V for short, is a series of turn-based strategy games set during World War II. They were the first releases for Atomic Games who went on to have a long career in the wargame industry.
Like earlier computer adaptions of the pen-and-paper wargame genre, V4V used a hex-based map covering its area of action and used military markers to indicate the location of various units. However, V4V used a much simpler user interface where commands were given by point-and-click and dragging the units on-screen with the mouse, compared to arcane commands and map coordinates used in earlier games. At the same time, the game engine was able to simulate many operational factors that earlier games like Squad Leader had to ignore in order to avoid overloading the user with minutia.
The result was a wargame that was both easy to play and had considerably more operational detail at the same time. It was lauded by players and reviewers, who called it a "must have". The original scenario, D-Day Utah Beach, was a best-seller and was followed by three additional scenario packs. The system was written so that the scenarios plugged into a common base application, allowing users to launch newer games from whichever scenario they purchased first.