Venetica | |
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Developer(s) | Deck13 Interactive |
Publisher(s) |
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Director(s) | Jan Klose |
Engine | PINA (heavy modified OGRE) |
Platform(s) | Microsoft Windows Xbox 360 PlayStation 3 |
Release | |
Genre(s) | Action role-playing |
Mode(s) | Single-player |
Venetica is a 2009 fantasy-themed action role-playing video game developed by Deck13 and published by DTP Entertainment. It was first released in Europe on 4 September 2009 for Microsoft Windows, with ports for the Xbox 360, and PlayStation 3 being released in 2009 and 2010 respectively. Venetica was later re-released for the North American market in January 2011 and distributed by Rombax Games.
The game takes place in a fictionalized version of 16th-century Europe in and around Venice in which Death is a human being chosen by a mysterious group called the Corpus to fulfill the duties of the grim reaper. When a necromancer abuses the powers to gain immortality and control the world, the last Death's daughter, Scarlett, is tasked with stopping him and rescuing her father. Players take control of Scarlett from a third-person perspective, guiding her to urban and rural areas. Scarlett uses Death's scythe to fight as well as other melee weapons and magical spells called twilight powers. Quests grant experience points that can be used to upgrade weapons and skills.
Venetica received mixed reviews from critics. The story and the ability to make choices that influence it were generally praised but graphics, audio, character design and technical problems were criticized.