Vib-Ripple | |
---|---|
Developer(s) | NanaOn-Sha |
Publisher(s) | Sony Computer Entertainment |
Designer(s) | Masaya Matsuura |
Platform(s) | PlayStation 2 |
Release |
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Genre(s) | Action |
Mode(s) | Single-player |
Vib-Ripple (ビブリップル, Biburippuru) is a video game developed by NanaOn-Sha and published by Sony Computer Entertainment for the PlayStation 2. It was created by Masaya Matsuura, who also created the 1999 PlayStation game Vib-Ribbon,[1] to which Vib-Ripple is a sequel. It was exclusively released in Japan in 2004.
The game was first mentioned in a catalog list of presentation at the 2002 Game Developers' Conference with a talk by Masaya Matsuura titled "The Game Design of Vib Ribbon 2".[2]
Vib-Ripple is notable for allowing the player to import photographs to be used as the game's playing field.