Volumetric capture

Volumetric capture or volumetric video is a technique that captures a three-dimensional space, such as a location or performance.[1] This type of volumography acquires data that can be viewed on flat screens as well as using 3D displays and VR goggles. Consumer-facing formats are numerous and the required motion capture techniques lean on computer graphics, photogrammetry, and other computation-based methods. The viewer generally experiences the result in a real-time engine and has direct input in exploring the generated volume.

  1. ^ Vittorio Ferrari; Martial Hebert; Cristian Sminchisescu; Yair Weiss (2018). Computer Vision -- ECCV 2018: 15th European Conference, Munich, Germany, September 8-14, 2018, Proceedings. Springer. pp. 351–. ISBN 978-3-030-01270-0.